MUSIC USED: Illusion - Thomas Bergersen - [link] (best if you open this while viewing)
Ok, so first off, this is probably going to go down as one of my most difficult pictures to draw both in terms of concept and execution. (seriously the background took me a good 7 hours by itself). Started this last week and worked on it as I could. I wanted to Reintroduce two characters, One of which is pretty familiar, the other... you've heard of him and may have only caught glimpses of him, until now that is.
I reintroduce Faulkner Reidd the Cat and Mathis Crowe (his adversary and a Crow). I'm still working on the cat design of Faulk so expect it to develop more.
...the two are currently in a 'meeting' . Can Mr. Reidd Call you back later?
so a bit of backstory time, Faulkner and Mathis are arch enemies, both in terms of business competition as they both own the two leading robotics and weapons manufacturing corporations on Alaria (and subsequently in MetaNova City). Also, Mathis is and has been Kaius Grey's right hand man since before the Hylex project, so the 'rivalry' is far more personal than one would initially believe.
As most of you know, Faulkner has the unusual ability to generate gravity 'spheres' with a focussed gravitation field, allowing him to float, hover, and control objects in their proximity.
Mathis is an odd fellow. Since he saw the power behind his technology and weapons research, he began to replace his organic body with the cybernetic counterparts as he believed that they would further his potential rather than be held back by his own organic limitation. However, the more he augments himself, the more inhumane and brutal he becomes psychologically and physically. Therefore, there's a direct relation to his 'evilness' and how distorted his body becomes (story motifs? OH GAWD). Anyway, Mathis can fly as most birds can, but he can, because of his cybernetic augmentation) create dimensional portals in which he can fire objects and even sent his appendages through for hand to hand combat (picture getting punched in the back of the head from this guy because you didn't see him nail you through a dimensional portal.) However, he cannot go through the portal entirely (like in the portal game) or it causes a collapse trapping him in a dimensional pocket killing him.)
Villains are fun to make.
ANNNNYWAY, they're falling down the side of a skyscraper. The angle of this shot was incredibly hard to get (you have no idea) and i am aware it's a bit awkward in spots, but with something this complicated and it being something i've never attempted before, I know it isnt perfect, but i did my best. c:
Also, there are some 'cameos' in here. The BUNI sign features robot bunneh, which belongs to ~R0b0t8unny, The very very old drawing collaboration between me and *cat-meff of Gauss (who needs one hell of a redesign), A few of my other pics on the back billboard, and the 'GRIN' Logo for *Toughset industries.
Damn, this is a fantastic way to introduce a new character, and he's looking to be one crazy dude! I absolutely love the detail that went into this! Your attention to detail on backgrounds simply astounds me, and one thing I've definately noticed you've got a knack for is buildings, and even with these you push yourself. This gives a great sense of vertigo! Once again your shading on the characters themselves is astounding (I notice the fringe on Faulker, wonderful job there! Simple, yet works!) My main issue with this however, that even though it's filled with all this detail to look at, there are a lot of conflicting bright and flashy colours, and they overshadow the characters a little and attracts the eye to the surroundings rather than at the characters themselves. Still, the detail of it all just blows me away (and Mathis's legs! Just look at those legs! They so cool..) Fantastic job Dan, and I look forward to seeing more of Mathis!and his butt
I really think you need to work on balance. I'm not sure if you are more focused on the background or foreground, characters or concept. The picture needs to flow and the details in the background muddles it up because the flow is distorted and the eye drifts off the page.
The characters are fine, and so is the posing. Although with all of the background effects, I cannot see where the light is supposed to be coming from. Try to distort the faces more to emphasize stronger emotions too. Look at refs for human facial expression and animals for initial ideas. It should be something worth trying since it's a lot easier to do it in anthro.
lol I know you weren't asking for critique, but I think you will need it for future reference. Remember when you start a piece to figure out what you want more: background orientated or character. A scene orientated is harder, and requires balance.
The work is top notch, and I hope this helps further advance your skills.
It's nice to see more of the characters from the Syron universe converted to anthro
Although...the only thing that bugs me about Faulkner's is his muzzle seems a bit long to me Otherwise he looks just as cute Syron as an anthro <3
And I freaking love Mathis' design....my god I love it. Especially his business suit I hope one day you'll post a reference of him as well? And yes, villians are very fun to make. Speaking of villians, I absolutely cannot wait to see how you convert Kaius into an anthro
The background is my favorite part Especially for a first try, this is excellent. The only thing I see wrong with it is the red building (dunno know what else to refer it to) looks a bit out of place, kinda like it fell or something But that's just my opinion
You're really raising the bar with each new picture you do and I gotta say it's incredible. Please do more pictures like this
Many useless effects, dont forget the esence of the work, the spectator must be capable to read normally the scene, and when i see it i must "eliminate" many noise to see something clearly , but gj with that postpo, keep working
Oh my god. oAo This is SO brilliant! I mean,the details,colours,shadings,EVERYTHING! I see this had to take you SO long! I hope I will be able to do something like this sometime aswell! You did a great job on this!
Amazing picture and story. Characters look very interesting and original, and the story is captivating. I want to see more of this indeed. "Illusions" really generated the fierce rivalry between these two characters and set the mood for this picture. Overall, it was really well though out! 10/10
This,Dan is one motherfanfuckin'tastically epic lookin' pic here. I really love the effort and the small and well done detailing you put onto the background and not to mentionand the detailing and designs on both Faulk and Mathis look very stunning. You really know how to outdo whatever you done before with something even better,awesome work dude! (and kudos for those little cameos too)
To be honest, this, in my opinion, rivals your Shadow Tribute. - My thoughts, since I can't find the option to do a proper critique. First off, I'm just gonna tackle this down first; the posing. Even making it clear that they're bursting out the window, the posing still seems off being a moment after impact. I would have suggested a more arched back for Faulkner, and possibly more squinted eyes. Then again, that would take away from the stylistic approach this has. - The style itself though is downright jaw dropping. Seriously, if this doesn't get a DD, my last hope in DA will be gone. The vivid coloring and neon signs are wonderful placements for an intense contrast in lighting, Reds and Blues being the most fundamental as is. Even moreso that you managed to get in yellows, greens, purples, ect. Normally such a prospect worries me, but separating the cool and warm colors via foreground and background was an ingenious decision, for the most part, diffusing the visual noise the lineart produced of this. Personally, I think the use of "sharpen" on this was unnecessary, but altogether, fantastic. - The other main reason why I feel this rivals the Shadow tribute, is more personal, due to my interest in developed characters. To be frank, your characters have had trouble establishing an interest in them. Whether that was just me or otherwise, I'm still not sure. Either way, this pic establishes a lot more with their character. Almost kind of if Tony Stark had a "Nega" version, and had to fight himself. Your characters and world have a significant amount of depth to them. It's good to see that come out more fully. - You should be brimming with glee at the completion of this masterpiece. Well done.